April 4th, 8:30 - 11:30 PM
The contest consists of teams of at most three
members (and an alternate) from each institution. Team members
and alternates must be undergraduate students enrolled at the
university being represented. To be considered for acceptance
to the contest, each team must submit registration form no later
than March 17, 2009.
Registration is limited to 50 teams. The first
three teams from the same school are accepted upon application.
Additional teams will be accepted if there is room.
Download and complete the registration
form (with some browsers you may need to right-click on
the link to download the form file), send or email the form
to Dr. Conlon.
2. The Contest:
Problems, Languages and Environment
All the teams are presented with a set of problems
to solve. Problems are selected from domains such as mathematics,
computer science, cryptology, logic, and business. Students
are not available. Please note that the languages of instruction
at SRU are C++ and Java. Users of other languages must be aware
that proctors may not be able to assist with problems of using
All problems will require input and output to
be in text form. Programs must read data from standard input
(the keyboard), and access to data files will be via I/O
redirection from the command line. Programs must not
open any files! You will be supplied with a set of test
data for each problem. Programs will be judged with official
data files in the specified format.
Each team will be assigned a workstation accessing Linux through
an X-server. We will use RockTtest,
a graphical contest environment, to automate common contest
procedures. Standard Unix tools will be available as well. SRU
students and professors will be present to assist teams with
the mechanics of editing, compiling, and running programs.
Our goal is to create the fairest possible environment
for our competitors. By creating our own friendly environment,
RockTest, program development is simplified, yet no team finds
itself using an environment familiar to other teams but not
to them. We have chosen to use a Unix/Linux compute server so
that all teams are using the same computer, providing the same
computing power to all competitors. The combination of the RockTest
environment with Unix/Linux enables us to offer a wide variety
of programming languages without the need for judges to jump
between different environments to judge programs written in
3. Synopsis of
Competition rules are modeled after the rules
from the Association for Computing Machinery International
Collegiate Programming Competition.
Three members per team.
One computer workstation per team.
Electronic aids and media are not permitted: no disks, USB
memory keys, laptop computers, palmtop computers, calculators,
or cell phones. You may use the calculator program on your workstation.
You may bring printed documentation, such as texts, manuals,
Contestants may not leave the contest area during the contest
Advisors are not permitted in the contest area during the
Unless a problem-statement indicates otherwise, only output
will be graded.
There will be a 15-minute time-penalty for each submitted
program which the judges rule incorrect.
Winner will be determined first by the number of correct solutions,
and secondly by the submission time of the last correct solution,
after addition of time-penalties.
Advisors are invited to the show-up and practice
session, but must leave the contest area upon start of the contest,
approximately at 8:30 AM. Advisors are welcome to attend presentations
in PACISE 2009 conference in the same building.
5. Further Information
For further information on the competition, contact
the Dr. Conlon via email.